//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

//Menu properties   
oCMenu.pxBetween=0
oCMenu.fromLeft=0
oCMenu.fromTop=121
oCMenu.rows=1
oCMenu.menuPlacement=0

oCMenu.offlineRoot="" 
oCMenu.onlineRoot="" 
oCMenu.resizeCheck=1
oCMenu.wait=300 
oCMenu.fillImg=0
oCMenu.zIndex=0

//Background bar properties
oCMenu.useBar=0
oCMenu.barWidth="menu"
oCMenu.barHeight="menu" 
oCMenu.barClass="clBar"
oCMenu.barX="menu"
oCMenu.barY="menu"
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""
oCMenu.roundBorder=10

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=80
oCMenu.level[0].height=20
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].borderX=1
oCMenu.level[0].borderY=1
oCMenu.level[0].offsetX=0 
oCMenu.level[0].offsetY=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow="menu_arrow_down.gif"
oCMenu.level[0].arrowWidth=8
oCMenu.level[0].arrowHeight=8
oCMenu.level[0].align="bottom" 	


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=180
oCMenu.level[1].height=15
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].style=""	
oCMenu.level[1].offsetX=0
oCMenu.level[1].offsetY=0
oCMenu.level[1].borderClass="clLevel1border"
oCMenu.level[1].borderX=0
oCMenu.level[1].borderY=0
oCMenu.level[1].roundBorder=1;
oCMenu.level[1].arrow="menu_arrow_right.gif"
oCMenu.level[1].arrowWidth=8
oCMenu.level[1].arrowHeight=8
oCMenu.level[1].rows=0
oCMenu.level[1].align="right" 

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=180
oCMenu.level[2].height=15
oCMenu.level[2].regClass="clLevel1"
oCMenu.level[2].overClass="clLevel1over"
oCMenu.level[2].style=""	
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].borderClass="clLevel1border"
oCMenu.level[2].borderX=0
oCMenu.level[2].borderY=0
oCMenu.level[2].roundBorder=1;
oCMenu.level[2].arrow="menu_arrow_right.gif"
oCMenu.level[2].arrowWidth=8
oCMenu.level[2].arrowHeight=8
oCMenu.level[2].rows=0
oCMenu.level[2].align="right" 

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[3]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[3].width=180
oCMenu.level[3].height=15
oCMenu.level[3].regClass="clLevel1"
oCMenu.level[3].overClass="clLevel1over"
oCMenu.level[3].style=""	
oCMenu.level[3].offsetX=0
oCMenu.level[3].offsetY=0
oCMenu.level[3].borderClass="clLevel1border"
oCMenu.level[3].borderX=0
oCMenu.level[3].borderY=0
oCMenu.level[3].roundBorder=1;
oCMenu.level[3].arrow="menu_arrow_right.gif"
oCMenu.level[3].arrowWidth=8
oCMenu.level[3].arrowHeight=8
oCMenu.level[3].rows=0
oCMenu.level[3].align="right" 
